The Lost Egg - Player Movement

My role for this project is the lead programmer. Therefore, I am responsible for organising and developing the scripts for the game.

The first code that was developed was the player movement and camera scripts. This game is planned to be in the third-person perspective, so this is a requirement to keep in mind while developing these scripts.

The basic idea of the structure of these scripts is that the player movement script handles player input and converts it into a smoothed velocity, and is applied to the Character Controller component to actually move the player.

The player camera handles the rotation of the camera around the player's position, and also the rotation of the player.

1 view0 comments

Recent Posts

See All